Version 4.0.2
This version includes a few minor bug fixes for 4.0.1. See the release notes for more details.
This version includes a few minor bug fixes for 4.0.1. See the release notes for more details.
This version includes a few minor bug fixes for 4.0.0. See the release notes for more details.
This version features a number of improvements to API (and deprecation) and massive performance improvements (30-40%) for large worlds.
I created a new getting started video (since the other one was so out of date). In this video I opted for cloning the dyn4j-samples project in GitHub which turned out to be very simple – yielding a video less than 2 minutes.
This release was focused on Java 9, OSGi, and Maven but also includes some behavior changes and performance improvements.
This is a maintenance release to fix the issue where the a Joint removed from a World cannot be added back or to a different world due to an internal member not being cleared.
This release fixes issues with the getRadius(Vector2) method for the Slice, Capsule, Ellipse, and HalfEllipse shapes under local rotation and fixes the detect(AABB) method in the Sap broadphase.
This release is primarily for a new collision shape called Link. This shape extends the existing Segment shape and provides for smooth sliding across chains of Links. There were some minor fixes and code clean up as well.
This is a maintenance release to fix a few critical bugs in the Polygon, Rectangle, and Segment classes for local rotations (see this post for details). This release also contains some small enhancements (a few new methods) to some of the joints and a complete rewrite of all the joint class javadoc documentation. The documentation Read more about Version 3.2.1[…]